The much awaited 2023 CRICKET TOURNAMENT organized by GAMA will be held on March 18 & 19.
Southwest Williamson County Regional Park
Address: 3005 Co Rd 175, Leander, TX 78641

This tournament is OPEN TO ALL in the Malayali community.

GAMA 2023 Cricket Tournament – Team / Player Eligibility

  • Minimum 8 players needed to form a team.
  • Maximum number of Player in a team is 14.
  • If all the teams have 10 players + 2 subs (ie. atleast 12 players in the roster), we will go ahead with 10-player team. Else, GAMA reserves the right to switch to 8-player-per-team match.
  • If there are individual players who do not have a team but wish to participate, please reach out to [email protected]. We will try to link you up with a team.
  • Team name and Team captain name should be registered initially.
  • Only 8 teams are allowed to register for the 2023 GAMA Cricket tournament, it is first come first serve basis.
  • While registering the team no fees is collected.
  • Team registration Fee is $120(This will be collected from the team captain once team is formed).
  • All the registered players should be either Kerala origin / Married to a Keralite Family.
  • GAMA hold the rights to disqualify the player if the eligibility rules are not met.

1. All the players MUST sign the Liability Waiver form on CricClubs website before playing
a game. Captains must ensure this is done through CricClubs website. If player does not
sign the liability form, his name cannot be entered in the Scoresheet on website.
2. GAMA wont take any responsibilities for the injuries during the match.

3. Both teams must pass on the playing XI to the Neutral Umpire before the Toss on the

game day and neutral umpire must verify the playing XI against the eligible players list
4. Other than leg byes, all the other extras (wide, no-ball, byes and over throws) are
considered and strictly followed.
5. First time in an over, ball bowled over the shoulder is a warning. Any time after that will
be called a wide ball.
▪ Any time ball bowled over the head will be a No ball (free hit) and if this is the
first ball over the shoulder it is considered as a warning for 1st bouncer. Any
other ball bowled over the shoulder delivered after the first warning in the same
over is called a no ball (free hit). Note: We are deviating from ICC to discourage
bowler bowling dangerously and due to the fact, we don’t have recording device
to be clear on the exact height of the delivered ball.
6. Two bounces before the popping crease is a dead ball. Anytime only one pitch before the wickets is considered legal. Other than this,
▪ While Bowling:
• If the ball pitches on the edge of the pitch or completely outside of the
pitch (on the grass & not on the edge), then it’s a WIDE
▪ When the ball is in play & while throwing it to the Keeper/Bowler end:

7. Team is responsible for bringing  the playing kit.
8. Irrespective of the ball speed or bowling (Spin/fast/medium fast), any ball that is
delivered over the waist is considered illegal (NO BALL) and the batsman is NOT OUT
other than RUN OUT
9. Above waist NO BALLS should only be called by the Neutral Umpire and all No Balls will result in a FREE HIT (Refer MCC Laws/Rules)
10. The field cannot be changed on a free hit if the same batsman is on strike; if the other
batsman is on strike, the field can be changed. Batsman is not out in free hit, other than
run out, handled the ball, hit the ball twice and obstructing the field
11. Foot No Ball Rules (From MCC Law# 24):
▪ For a delivery to be fair in respect of the feet, in the delivery stride,
• The bowler’s back foot must land within and not touching the return
crease appertaining to his stated mode of delivery
• The bowler’s front foot must land with some part of the foot, whether
grounded (shown in picture) or raised (not shown) (i) on the same side of
the imaginary line joining the two middle stumps as the return crease
described in (a) above and (ii) behind the popping crease

12. The wide measurements are 4.4ft from the middle stump and the imaginary line is 6ft
from the middle line
13.Wicket Keeper (No Ball): Wicket keeper cannot move forward from his position after
the bowler starts his run-up until the ball crosses the batting wicket (or) ball strikes the
batsman or bat. Failing to do so, will be declared a no-ball
14.Ball hitting the body of the batsman: If the ball hits the batsman body first, then there
is NO RUN- OUT option on either side of the wicket but he can be STUMPED
15.WIDE BALL: Wide call gets decided based on batsman’s stand when the BALL PASSES
THE BATSMAN and then if the ball is out of the reach of the batsman
▪ If the bowler bowls a ball, not being a No ball, the umpire shall adjudge it a Wide
if the Ball is not in reach of the batsman when it passes him in his final position
while paying his shot
▪ If the Batsman tries to switch hit, right hander switches to left hand stance or
vice versa, then he loses the leg side wide advantage and both sides will be
considered off side. In such a case umpire has to decide if the ball was genuinely
out of reach of the batsman
▪ If the Batsman moves toward the leg side and the ball is out of reach which in a
normal stance would be reachable then it is NOT a WIDE*
16.Retired Not Out:
▪ A batsman is “Retired Not Out” only if he is injured during the game & only
Neutral umpire can make this decision
▪ If a batsman is declared “Retired Not Out”, he can come back to bat after a fall
of a legal wicket (team cannot get another person “Retired Not Out” to get the
first batsman in)
▪ In a worst case of more than one “Retired Not Out” batsman’s, as a legal wicket
falls they will come in the same order they got retired
17.Changing batsman:
▪ A Captain has the right to replace the batsman at any time while team is batting.
▪ By Runners are allowed in this tournament. . Individual player is responsible
for deciding to continue his batting based on his condition. Refer to Retired Not
Out and Changing batsman rules for further details

19. If the bowler during his delivery stride hits the wicket on the runner end, Umpire can
call it a no-ball, if the bowler proceeded and delivered the ball

20. For any Rule which is not explicitly mentioned in this rule book, you can refer to
international rules, but it has to be decided on the field by the Neutral Umpire. After
you leave the field on your game day, any reference to International rules will only be
taken as a reference for future games/tournaments.

21.Powerplay: No powerplay. Min 4 players (including bowler and keeper) inside the inner circle for all 8 overs. That is, only 4 players maximum allowed outside the circle.

22. Late penalty: All the teams are required to report at the ground 30 mins before their match. A team will start losing their overs for batting if they are late by more than 5 minutes. 1 over will be reduced for every 5 minutes. Eg. Team A’s match is scheduled at 9 am. They are supposed to report at 8.30 am. If they are not at the ground even by 9.05 am, they will start losing overs – 1 over per 5 minutes.

The teams can take the field with how many ever players there are to avoid the over reduction. So one person cannot report and “hold” the place for the team and then refuse to take the field. He will have to stand in for the captain during the toss (assuming the captain is not present) and then take the field with how many ever players there are present.

23.Retired Out: If a batsman retires out not due to an injury (tactical retiring etc), that player cannot come back to bat.

24.Toss will be done 15 min prior to the schedule and pre-match formalities should be completed before the previous match completes, and both the teams should be ready to take the field as soon as the previous match is over. 

25.Matches begin at 7.30 am on both days. Reserve slot will be used for a regular match if all matches happen according to schedule.

 If all 8 league matches on day 1 complete as per schedule, match 9 will start at 7.30 am on day 2 and every match will be pulled up by one slot. An updated schedule for day 2 will be released after the end of day 1.

26.Time between consecutive overs should not take more than 90 sec (1.5 mins). If the bowling captain/players take too long to discuss (unless in the event of an injury), the umpires should intervene to keep the game ticking and ask the bowling team to bowl soon.